0G Grand Prix
A racing game that takes place in space with full 6 axis controls, see them below, keyboard on left, controller (strongly recommended) on right:
- Q or shift/left trigger - down
- W/left stick - forward
- E or space /right trigger- up
- A/left stick - left
- S/left stick - back
- D/left stick - right
- Ctrl/A - stabilizer
- Mouse/right stick - look
- Left click/left bumper - roll left
- Right click/right bumper - roll right
- scroll up/press right stick - increase thrust
- scroll down/press left stick - decrease thrust
- Esc/menu - menu/free mouse
Because you are in space you must take into account the fact that object in motion stay in motion until enacted on by a force... have fun braking!
Rings directly modify your speed - red reduce it, blue increase it
the spheres are gravity wells - red are inverse (they push you away), blue or normal
as of now there is no way to identify how strong the effect is, open to suggestions
development road map:
Alpha-x.x - just getting off the ground
Beta-1.x - level select and level development tools, along with several levels
Beat-2.x - play against bots and better custom level loading
Beat-3.x - in game store with progressive upgrades
Gamma-1.x - multi-player
NOTE: these are all releases, pre-releases are tagged with -EA meaning early access. The next major update after gamma would be Delta, then Epsilon, and so on through the Greek alphabet
Status | Prototype |
Platforms | HTML5 |
Author | nochinator |
Genre | Racing |
Made with | Godot |
Tags | Space |
Code license | MIT License |
Average session | A few minutes |
Inputs | Keyboard, Mouse, Xbox controller, Playstation controller, Joy-Con |
Development log
- 0G Grand Prix A-2.1May 17, 2024
- 0G Grand Prix A-2.0May 10, 2024
- 0G Grand Prix A-1.0May 06, 2024
Comments
Log in with itch.io to leave a comment.
How fast can you beat the level? my best is 36 seconds
Now with the changed physics and added elements it's down to 30!