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0G Grand Prix

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Devlog

  • 0G Grand Prix A-2.1
    May 17, 2024 by nochinator
    CHANGES updated from godot 3.5 to 4.2 with the update physics changed, some modifications to speeds, weight, and force amounts the walls are now "0" meters thick, making things just a little cleaner... Continue reading
  • 0G Grand Prix A-2.0
    May 10, 2024 by nochinator#prototype
    Several things have been changed: physics interactions have been improved - no more clipping into or through walls at higher speeds (hopefully) mass of the ship has been increased, slows ship down sli... Continue reading
  • 0G Grand Prix A-1.0
    May 06, 2024 by nochinator
    1
    #prototype
    This is the early prototype of space racer (place holder name), it was developed in a single week. It contains a bare bones game with a simple level. features which will be implemented before ALPHA re... Continue reading
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